As I recall the Carnegie birdhouses had sensors that are normally used for outdoor lighting similar to the attached image. Game detection cameras certainly have a different sensor and newer technology, hence different functionality. The major difference is the field of view. Lighting units are wide angle, almost 180 degrees. A game cameras' FOV is considerably narrower judging by examples I've seen online. It might even be adjustable if the cam has a zoom. I don't believe the two are comparable. Udo Freund GOSA Store www.gosa.org -----Original Message----- From: geysers-bounces at lists.wallawalla.edu [mailto:geysers-bounces at lists.wallawalla.edu] On Behalf Of Davis, Brian L. Sent: Monday, February 28, 2011 12:15 PM To: geysers at lists.wallawalla.edu Subject: Re: [Geysers] Grotto shenanigans, and a researcher question OK so it looks like the general consensus is that IR monitoring *has* been tried before, doesn't work well, and has at *least* as many problems as the existing system... which, actually, doesn't have that many problems. <grin>. Well, that's why I asked the question :). Thanks all for the responses, it was very helpful. -- Brian Davis_______________________________________________ Geysers mailing list Geysers at lists.wallawalla.edu -------------- next part -------------- A non-text attachment was scrubbed... Name: motion sensor.jpg Type: image/jpeg Size: 4384 bytes Desc: not available URL: </geyser-list/attachments/20110228/96990418/attachment.jpg>